With so much information about the design of munitions, it can be hard to know where to start. The following are some ideas about the most important aspects of designing and testing munitions:
Elements of Design
Designing munitions involves understanding the purpose of the munition, its target, and the environment in which it will be used. The designer must also consider the weapon’s capabilities and limitations.
This is an important part of munitions design because it needs to pack in as much explosive material as possible while still being safe for users and workers who handle them on the production line. It also has to fit snugly into the shell casings designed around it. Designing munitions and inertial navigation systems use lots of maths, geometry, and physics to figure out the best shape for the warhead.
Elements of Testing
Testing munitions involves verifying that they meet performance requirements and tolerances. This testing can take place in a laboratory or a field environment. Often, fuses need testing before being used in production or sent into war zones. The amount of testing depends on how much money is available, as tests are often done without any projectiles inside them because making the projectiles costs more than filling them with explosives. Even when they are tested, sometimes no projectile is put inside, meaning there will be no ballistic data.
Stability of Munitions
Munitions must be stable enough to withstand handling and shipping, as well as the environmental conditions they will encounter during use. They must also be capable of being stored for long periods without deterioration.
Safety is a paramount concern when designing and testing munitions. All aspects of the weapon must be thoroughly considered, from its effect on personnel and equipment to how it might affect bystanders.
Munitions must be accurate and precise enough to achieve the desired effect while minimizing collateral damage, such as injuries or destruction of property. Also, the munition must function predictably without error.